Another year down, more video games to countdown. There was plenty to play in the year of 2016, but unfortunately I cannot play them all. Here are 5 of my most definite favorites though. Lets start with some honorable mentions:
Street Fighter V: Street Fighter V just missed the cut because it got off to a rough start. It got pushed out to the public a bit early and ultimately was an unfinished product. Capcom has been working hard to fix some of the issues with it and its now shaping up to be a pretty great game. The future of Street Fighter V is looking bright.
Dark Souls 3: I’ve never been that big of a fan of this series, but I was able to have quite a bit of fun with DS3. It wont make me like the Souls games over Bloodborne though. Still hoping a sequel will be made.
And the FINAL honorable mention goes to Final Fantasy XV. FFXV is a fantastic game, but it left more to be desired from me. We do know that Square-Enix has future DLC plans for the game, which is exciting.
Now for the Top 5: Continue reading
We are less than 30 minutes away from Square Enix sharing more info on Final Fantasy XV. We will get a release date, trailer, game-play, and more on the game tonight. The rumored release date is September 30th, but tonight it will be made official. Tune in here at the embedded Twitch video below.
The update to the demo was released around 11AM EDT today and it fixes a number of issues. Since the demo has come out, Square listened to what players had to say about it and decided to fix whatever issues we had. They even threw in some new features and added a boss fight.
Coming straight from the Nova Crystallis website, here is a look at the updates:
- Added cooperation attacks that come from ally suggestions.
- Guarding just before being hit by an enemy attack will no longer consume MP.
- Evasive maneuver has been changed into a dodge roll, no longer consumes MP, and can be shifted into from various actions.
- Moving the left stick during a consecutive attack will change the attack movement.
- You can now charge great sword attacks by holding down the button.
- The Shift (Warp) command has been changed into a long Circle button hold. If you hold Circle for a short period, you’ll perform a mid-range shift.
- The areas you can warp to have been greatly increased.
- Attack power, MP consumption, and more have been adjusted.
- Camera turning speed and acceleration has been improved. The lock-on tracking has been improved, and target-switching has been simplified.
- Camera can now be moved down during combat.
- Party AI has been improved.
- “Individual action quests” that are suggested by party members has been added.
- The Catoblepas by the lake can now be fought.
It’s definitely interesting to see a demo get patched, but it shows that SquareEnix really cares about this game and wants to make it as perfect as they can. The patch is free for everyone that downloaded the demo via their voucher.
There is also a new Final Fantasy Type-0 patch that fixes motion blur and the super fast camera. I’ll definitely be getting back into that one.
Final Fantasy will be skipping E3 this year, but we will hear more about it at Gamescon in August.